What multiple walkthroughs agree on
The common route begins with a fully abstracted player. Community guides then describe staying in the server while a nearby second player types Caine in chat, followed by a Caine event and possible Cellar transition.
Reported two-player sequence
- Player A becomes fully abstracted using an official condition.
- Player A stays in the server and avoids resetting.
- Player B stands nearby and types Caine in chat.
- Both players wait for the event/cutscene before changing state.
- Record whether the Cellar transition occurs in the current build.
Why Caine may not work
- The player may not be fully abstracted.
- The name may be misspelled.
- The players may be testing a route from an older build.
- The sequence may require a new server or may have changed after an update.
Do not treat reported timers as guarantees
Secondary guides disagree about automatic waits and approximate timers. The wiki deliberately omits a guaranteed three- or five-minute claim.
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Community video walkthroughs
Videos are third-party community references. Playback loads only after you click.
